diff --git a/osu.Game/Rulesets/Objects/HitObject.cs b/osu.Game/Rulesets/Objects/HitObject.cs index e52d6b416f..67a3db7a00 100644 --- a/osu.Game/Rulesets/Objects/HitObject.cs +++ b/osu.Game/Rulesets/Objects/HitObject.cs @@ -75,11 +75,11 @@ namespace osu.Game.Rulesets.Objects nestedHitObjects.Sort((h1, h2) => h1.StartTime.CompareTo(h2.StartTime)); - nestedHitObjects.ForEach(h => + foreach (var h in nestedHitObjects) { h.HitWindows = HitWindows; h.ApplyDefaults(controlPointInfo, difficulty); - }); + } } protected virtual void ApplyDefaultsToSelf(ControlPointInfo controlPointInfo, BeatmapDifficulty difficulty)