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Ensure set headers are above difficulties.
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@ -60,6 +60,7 @@ namespace osu.Game.Beatmaps.Drawables
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Header = new BeatmapSetHeader(beatmap)
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Header = new BeatmapSetHeader(beatmap)
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{
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{
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Depth = 1,
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GainedSelection = headerGainedSelection,
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GainedSelection = headerGainedSelection,
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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};
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};
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