From f582c42bbd3a248c98d47bcc27470a94c7e7b6d4 Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 21 Jan 2020 18:56:09 +0900 Subject: [PATCH] Perform deletion directly via EditorBeatmap --- osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs index 907a22b9ce..9d9685af8a 100644 --- a/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs +++ b/osu.Game/Screens/Edit/Compose/Components/SelectionHandler.cs @@ -38,7 +38,7 @@ namespace osu.Game.Screens.Edit.Compose.Components private Drawable outline; [Resolved(CanBeNull = true)] - private IPlacementHandler placementHandler { get; set; } + private EditorBeatmap editorBeatmap { get; set; } public SelectionHandler() { @@ -146,7 +146,7 @@ namespace osu.Game.Screens.Edit.Compose.Components private void deleteSelected() { foreach (var h in selectedBlueprints.ToList()) - placementHandler.Delete(h.HitObject); + editorBeatmap.Remove(h.HitObject); } #endregion