diff --git a/osu.Game/Screens/Play/Player.cs b/osu.Game/Screens/Play/Player.cs index 15983d1d62..06dfd2fdb7 100644 --- a/osu.Game/Screens/Play/Player.cs +++ b/osu.Game/Screens/Play/Player.cs @@ -154,8 +154,7 @@ namespace osu.Game.Screens.Play { base.LoadComplete(); - // BDL load may have aborted early. - if (DrawableRuleset == null) + if (!LoadedBeatmapSuccessfully) return; // replays should never be recorded or played back when autoplay is enabled