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Adjust comment + accessibility
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@ -221,9 +221,9 @@ namespace osu.Game.Rulesets.Objects.Drawables
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}
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}
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/// <summary>
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/// <summary>
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/// Should be called at least once after lifetime of this hit object is end.
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/// Will called at least once after the <see cref="LifetimeEnd"/> of this <see cref="DrawableHitObject"/> has been passed.
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/// </summary>
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/// </summary>
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public void OnLifetimeEnd()
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internal void OnLifetimeEnd()
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{
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{
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foreach (var nested in NestedHitObjects)
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foreach (var nested in NestedHitObjects)
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nested.OnLifetimeEnd();
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nested.OnLifetimeEnd();
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