Move ruleset-specific hitwindows to post-converted hitobjects

This commit is contained in:
smoogipoo
2018-05-17 13:35:06 +09:00
parent 5647e53f03
commit f67d263596
19 changed files with 36 additions and 46 deletions

View File

@ -84,10 +84,7 @@ namespace osu.Game.Rulesets.Mania.Beatmaps
yield break;
foreach (ManiaHitObject obj in objects)
{
obj.HitWindows = original.HitWindows;
yield return obj;
}
}
private readonly List<double> prevNoteTimes = new List<double>(max_notes_for_density);