Move ruleset-specific hitwindows to post-converted hitobjects

This commit is contained in:
smoogipoo
2018-05-17 13:35:06 +09:00
parent 5647e53f03
commit f67d263596
19 changed files with 36 additions and 46 deletions

View File

@ -40,8 +40,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
RepeatSamples = curveData.RepeatSamples,
RepeatCount = curveData.RepeatCount,
Position = positionData?.Position ?? Vector2.Zero,
NewCombo = comboData?.NewCombo ?? false,
HitWindows = original.HitWindows
NewCombo = comboData?.NewCombo ?? false
};
}
else if (endTimeData != null)
@ -51,8 +50,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
StartTime = original.StartTime,
Samples = original.Samples,
EndTime = endTimeData.EndTime,
Position = positionData?.Position ?? OsuPlayfield.BASE_SIZE / 2,
HitWindows = original.HitWindows
Position = positionData?.Position ?? OsuPlayfield.BASE_SIZE / 2
};
}
else
@ -62,8 +60,7 @@ namespace osu.Game.Rulesets.Osu.Beatmaps
StartTime = original.StartTime,
Samples = original.Samples,
Position = positionData?.Position ?? Vector2.Zero,
NewCombo = comboData?.NewCombo ?? false,
HitWindows = original.HitWindows
NewCombo = comboData?.NewCombo ?? false
};
}
}