Move ruleset-specific hitwindows to post-converted hitobjects

This commit is contained in:
smoogipoo
2018-05-17 13:35:06 +09:00
parent 5647e53f03
commit f67d263596
19 changed files with 36 additions and 46 deletions

View File

@ -27,5 +27,7 @@ namespace osu.Game.Rulesets.Taiko.Objects
/// Strong hit objects give more points for hitting the hit object with both keys.
/// </summary>
public bool IsStrong;
protected override HitWindows CreateHitWindows() => new TaikoHitWindows();
}
}