Move async logic to framework.

This commit is contained in:
Dean Herbert
2017-03-28 14:24:21 +09:00
parent 36af868f44
commit f690e1d0c4
3 changed files with 37 additions and 68 deletions

View File

@ -142,17 +142,25 @@ namespace osu.Game.Screens.Select.Leaderboards
Padding = new MarginPadding(edge_margin),
Children = new Drawable[]
{
avatar = new Avatar(Score.User ?? new User { Id = Score.UserID })
avatar = new DelayedLoadContainer
{
TimeBeforeLoad = 500,
Size = new Vector2(HEIGHT - edge_margin * 2, HEIGHT - edge_margin * 2),
CornerRadius = corner_radius,
Masking = true,
EdgeEffect = new EdgeEffect
Children = new Drawable[]
{
Type = EdgeEffectType.Shadow,
Radius = 1,
Colour = Color4.Black.Opacity(0.2f),
},
new Avatar(Score.User ?? new User { Id = Score.UserID })
{
RelativeSizeAxes = Axes.Both,
CornerRadius = corner_radius,
Masking = true,
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Shadow,
Radius = 1,
Colour = Color4.Black.Opacity(0.2f),
},
},
}
},
new Container
{