Centralise default beat length specification

This commit is contained in:
Dean Herbert
2019-08-28 20:22:16 +09:00
parent ecfcbe3723
commit f6ad95018a
4 changed files with 6 additions and 4 deletions

View File

@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Timing
/// The base beat length to scale the <see cref="TimingPoint"/> provided multiplier relative to.
/// </summary>
/// <example>For a <see cref="BaseBeatLength"/> of 1000, a <see cref="TimingPoint"/> with a beat length of 500 will increase the multiplier by 2.</example>
public double BaseBeatLength = 1000;
public double BaseBeatLength = TimingControlPoint.DEFAULT_BEAT_LENGTH;
/// <summary>
/// The velocity multiplier.