Centralise default beat length specification

This commit is contained in:
Dean Herbert
2019-08-28 20:22:16 +09:00
parent ecfcbe3723
commit f6ad95018a
4 changed files with 6 additions and 4 deletions

View File

@ -113,7 +113,7 @@ namespace osu.Game.Rulesets.UI.Scrolling
private void load()
{
double lastObjectTime = (Objects.LastOrDefault() as IHasEndTime)?.EndTime ?? Objects.LastOrDefault()?.StartTime ?? double.MaxValue;
double baseBeatLength = 1000;
double baseBeatLength = TimingControlPoint.DEFAULT_BEAT_LENGTH;
if (RelativeScaleBeatLengths)
{