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add skip cutscene as "in game" keybinding
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@ -1,8 +1,8 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Input.Bindings;
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using osu.Game.Graphics;
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using osu.Game.Input.Bindings;
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using osu.Game.Overlays.Settings;
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namespace osu.Game.Overlays.KeyBinding
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@ -12,19 +12,31 @@ namespace osu.Game.Overlays.KeyBinding
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public override FontAwesome Icon => FontAwesome.fa_osu_hot;
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public override string Header => "Global";
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public GlobalKeyBindingsSection(KeyBindingContainer manager)
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public GlobalKeyBindingsSection(GlobalKeyBindingInputManager manager)
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{
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Add(new DefaultBindingsSubsection(manager));
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Add(new InGameKeyBindingsSubsection(manager));
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}
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private class DefaultBindingsSubsection : KeyBindingsSubsection
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{
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protected override string Header => string.Empty;
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public DefaultBindingsSubsection(KeyBindingContainer manager)
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public DefaultBindingsSubsection(GlobalKeyBindingInputManager manager)
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: base(null)
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{
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Defaults = manager.DefaultKeyBindings;
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Defaults = manager.GlobalKeyBindings;
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}
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}
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private class InGameKeyBindingsSubsection : KeyBindingsSubsection
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{
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protected override string Header => "In Game";
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public InGameKeyBindingsSubsection(GlobalKeyBindingInputManager manager) : base(null)
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{
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Defaults = manager.InGameKeyBindings;
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}
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}
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}
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