diff --git a/osu.Game/Online/Chat/ChannelManager.cs b/osu.Game/Online/Chat/ChannelManager.cs index 6812052eeb..b17e0812da 100644 --- a/osu.Game/Online/Chat/ChannelManager.cs +++ b/osu.Game/Online/Chat/ChannelManager.cs @@ -358,6 +358,13 @@ namespace osu.Game.Online.Chat { switch (channel.Type) { + case ChannelType.Multiplayer: + // join is implicit. happens when you join a multiplayer game. + // this will probably change in the future. + channel.Joined.Value = true; + joinChannel(channel, fetchInitialMessages); + return channel; + case ChannelType.Private: // can't do this yet. break;