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Merge branch 'master' into diffcalc-fixes
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@ -122,7 +122,7 @@ namespace osu.Game.Rulesets.Osu.Scoring
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aimValue *= approachRateFactor;
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aimValue *= approachRateFactor;
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if (mods.Any(h => h is OsuModHidden))
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if (mods.Any(h => h is OsuModHidden))
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aimValue *= 1.18f;
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aimValue *= 1.03f;
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if (mods.Any(h => h is OsuModFlashlight))
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if (mods.Any(h => h is OsuModFlashlight))
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{
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{
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@ -153,6 +153,9 @@ namespace osu.Game.Rulesets.Osu.Scoring
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if (beatmapMaxCombo > 0)
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if (beatmapMaxCombo > 0)
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speedValue *= Math.Min(Math.Pow(scoreMaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f);
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speedValue *= Math.Min(Math.Pow(scoreMaxCombo, 0.8f) / Math.Pow(beatmapMaxCombo, 0.8f), 1.0f);
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if (mods.Any(m => m is OsuModHidden))
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speedValue *= 1.18f;
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// Scale the speed value with accuracy _slightly_
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// Scale the speed value with accuracy _slightly_
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speedValue *= 0.5f + accuracy / 2.0f;
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speedValue *= 0.5f + accuracy / 2.0f;
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// It is important to also consider accuracy difficulty when doing that
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// It is important to also consider accuracy difficulty when doing that
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