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Fix enddate not being bound to
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@ -44,8 +44,9 @@ namespace osu.Game.Screens.Multi
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Status.UnbindFrom(room.Status);
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Status.UnbindFrom(room.Status);
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Type.UnbindFrom(room.Type);
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Type.UnbindFrom(room.Type);
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Playlist.UnbindFrom(room.Playlist);
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Playlist.UnbindFrom(room.Playlist);
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MaxParticipants.UnbindFrom(room.MaxParticipants);
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Participants.UnbindFrom(room.Participants);
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Participants.UnbindFrom(room.Participants);
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MaxParticipants.UnbindFrom(room.MaxParticipants);
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EndDate.UnbindFrom(room.EndDate);
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Availability.UnbindFrom(room.Availability);
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Availability.UnbindFrom(room.Availability);
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Duration.UnbindFrom(room.Duration);
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Duration.UnbindFrom(room.Duration);
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}
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}
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@ -59,8 +60,9 @@ namespace osu.Game.Screens.Multi
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Status.BindTo(room.Status);
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Status.BindTo(room.Status);
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Type.BindTo(room.Type);
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Type.BindTo(room.Type);
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Playlist.BindTo(room.Playlist);
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Playlist.BindTo(room.Playlist);
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MaxParticipants.BindTo(room.MaxParticipants);
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Participants.BindTo(room.Participants);
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Participants.BindTo(room.Participants);
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MaxParticipants.BindTo(room.MaxParticipants);
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EndDate.BindTo(room.EndDate);
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Availability.BindTo(room.Availability);
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Availability.BindTo(room.Availability);
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Duration.BindTo(room.Duration);
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Duration.BindTo(room.Duration);
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}
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}
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