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Add Lounge FilterControl.
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@ -12,6 +12,7 @@ namespace osu.Game.Online.Multiplayer
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public Bindable<string> Name = new Bindable<string>();
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public Bindable<User> Host = new Bindable<User>();
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public Bindable<RoomStatus> Status = new Bindable<RoomStatus>();
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public Bindable<RoomAvailability> Availability = new Bindable<RoomAvailability>();
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public Bindable<GameType> Type = new Bindable<GameType>();
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public Bindable<BeatmapInfo> Beatmap = new Bindable<BeatmapInfo>();
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public Bindable<int?> MaxParticipants = new Bindable<int?>();
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18
osu.Game/Online/Multiplayer/RoomAvailability.cs
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18
osu.Game/Online/Multiplayer/RoomAvailability.cs
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@ -0,0 +1,18 @@
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// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.ComponentModel;
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namespace osu.Game.Online.Multiplayer
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{
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public enum RoomAvailability
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{
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Public,
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[Description(@"Friends Only")]
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FriendsOnly,
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[Description(@"Invite Only")]
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InviteOnly,
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}
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}
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