Force OsuGameTests to use a unique storage each run

This commit is contained in:
Dean Herbert
2020-09-15 19:01:32 +09:00
parent c179f9eb93
commit f7c9c80566
2 changed files with 5 additions and 1 deletions

View File

@ -34,6 +34,8 @@ namespace osu.Game.Tests.Visual.Navigation
protected TestOsuGame Game;
protected override bool UseFreshStoragePerRun => true;
[BackgroundDependencyLoader]
private void load(GameHost host)
{