Fix and refactor star difficulty calculation boilerplate

Moves star difficulty calculation entry-point to Beatmap, and sets
star difficulty at the correct place for song select to display.
This commit is contained in:
Thomas Müller
2017-02-24 19:36:17 +01:00
parent edbd27210b
commit f7d985fe18
9 changed files with 20 additions and 22 deletions

View File

@ -19,7 +19,7 @@ namespace osu.Game.Modes.Catch
protected override HitObjectConverter<CatchBaseHit> Converter => new CatchConverter();
protected override double ComputeDifficulty(Dictionary<String, String> categoryDifficulty)
protected override double CalculateInternal(Dictionary<String, String> categoryDifficulty)
{
return 0;
}