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Fix and refactor star difficulty calculation boilerplate
Moves star difficulty calculation entry-point to Beatmap, and sets star difficulty at the correct place for song select to display.
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@ -19,7 +19,7 @@ namespace osu.Game.Modes.Catch
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protected override HitObjectConverter<CatchBaseHit> Converter => new CatchConverter();
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protected override double ComputeDifficulty(Dictionary<String, String> categoryDifficulty)
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protected override double CalculateInternal(Dictionary<String, String> categoryDifficulty)
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{
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return 0;
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}
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