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Fix and refactor star difficulty calculation boilerplate
Moves star difficulty calculation entry-point to Beatmap, and sets star difficulty at the correct place for song select to display.
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@ -34,7 +34,7 @@ namespace osu.Game.Modes.Osu
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((Slider)h).Curve.Calculate();
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}
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protected override double ComputeDifficulty(Dictionary<String, String> categoryDifficulty)
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protected override double CalculateInternal(Dictionary<String, String> categoryDifficulty)
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{
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// Fill our custom DifficultyHitObject class, that carries additional information
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DifficultyHitObjects.Clear();
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