mirror of
https://github.com/osukey/osukey.git
synced 2025-08-05 15:44:04 +09:00
Merge remote-tracking branch 'refs/remotes/ppy/master' into friends-layout-split
This commit is contained in:
@ -3,27 +3,83 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using osu.Framework.Allocation;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.UserInterface;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Screens.Edit;
|
||||
using osu.Game.Screens.Edit.Compose.Components;
|
||||
using osuTK;
|
||||
using osuTK.Input;
|
||||
|
||||
namespace osu.Game.Tests.Visual.Editor
|
||||
{
|
||||
public class TestSceneBeatDivisorControl : OsuTestScene
|
||||
public class TestSceneBeatDivisorControl : ManualInputManagerTestScene
|
||||
{
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(BindableBeatDivisor) };
|
||||
private BeatDivisorControl beatDivisorControl;
|
||||
private BindableBeatDivisor bindableBeatDivisor;
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
private SliderBar<int> tickSliderBar;
|
||||
private EquilateralTriangle tickMarkerHead;
|
||||
|
||||
[SetUp]
|
||||
public void SetUp() => Schedule(() =>
|
||||
{
|
||||
Child = new BeatDivisorControl(new BindableBeatDivisor())
|
||||
Child = beatDivisorControl = new BeatDivisorControl(bindableBeatDivisor = new BindableBeatDivisor(16))
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(90, 90)
|
||||
};
|
||||
|
||||
tickSliderBar = beatDivisorControl.ChildrenOfType<SliderBar<int>>().Single();
|
||||
tickMarkerHead = tickSliderBar.ChildrenOfType<EquilateralTriangle>().Single();
|
||||
});
|
||||
|
||||
[Test]
|
||||
public void TestBindableBeatDivisor()
|
||||
{
|
||||
AddRepeatStep("move previous", () => bindableBeatDivisor.Previous(), 4);
|
||||
AddAssert("divisor is 4", () => bindableBeatDivisor.Value == 4);
|
||||
AddRepeatStep("move next", () => bindableBeatDivisor.Next(), 3);
|
||||
AddAssert("divisor is 12", () => bindableBeatDivisor.Value == 12);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMouseInput()
|
||||
{
|
||||
AddStep("hold marker", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(tickMarkerHead.ScreenSpaceDrawQuad.Centre);
|
||||
InputManager.PressButton(MouseButton.Left);
|
||||
});
|
||||
AddStep("move to 8 and release", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(tickSliderBar.ScreenSpaceDrawQuad.Centre);
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
AddAssert("divisor is 8", () => bindableBeatDivisor.Value == 8);
|
||||
AddStep("hold marker", () => InputManager.PressButton(MouseButton.Left));
|
||||
AddStep("move to 16", () => InputManager.MoveMouseTo(getPositionForDivisor(16)));
|
||||
AddStep("move to ~10 and release", () =>
|
||||
{
|
||||
InputManager.MoveMouseTo(getPositionForDivisor(10));
|
||||
InputManager.ReleaseButton(MouseButton.Left);
|
||||
});
|
||||
AddAssert("divisor clamped to 8", () => bindableBeatDivisor.Value == 8);
|
||||
}
|
||||
|
||||
private Vector2 getPositionForDivisor(int divisor)
|
||||
{
|
||||
var relativePosition = (float)Math.Clamp(divisor, 0, 16) / 16;
|
||||
var sliderDrawQuad = tickSliderBar.ScreenSpaceDrawQuad;
|
||||
return new Vector2(
|
||||
sliderDrawQuad.TopLeft.X + sliderDrawQuad.Width * relativePosition,
|
||||
sliderDrawQuad.Centre.Y
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,12 +1,15 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System.Linq;
|
||||
using System.Threading;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Screens;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Graphics.UserInterface;
|
||||
using osu.Game.Screens;
|
||||
using osu.Game.Screens.Menu;
|
||||
using osuTK.Graphics;
|
||||
@ -14,14 +17,14 @@ using osuTK.Graphics;
|
||||
namespace osu.Game.Tests.Visual.Menus
|
||||
{
|
||||
[TestFixture]
|
||||
public class TestSceneLoaderAnimation : ScreenTestScene
|
||||
public class TestSceneLoader : ScreenTestScene
|
||||
{
|
||||
private TestLoader loader;
|
||||
|
||||
[Cached]
|
||||
private OsuLogo logo;
|
||||
|
||||
public TestSceneLoaderAnimation()
|
||||
public TestSceneLoader()
|
||||
{
|
||||
Child = logo = new OsuLogo
|
||||
{
|
||||
@ -42,33 +45,33 @@ namespace osu.Game.Tests.Visual.Menus
|
||||
|
||||
LoadScreen(loader);
|
||||
});
|
||||
|
||||
AddAssert("spinner did not display", () => loader.LoadingSpinner?.Alpha == 0);
|
||||
|
||||
AddUntilStep("loaded", () => loader.ScreenLoaded);
|
||||
AddUntilStep("not current", () => !loader.IsCurrentScreen());
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDelayedLoad()
|
||||
{
|
||||
AddStep("begin loading", () => LoadScreen(loader = new TestLoader()));
|
||||
AddUntilStep("wait for logo visible", () => loader.Logo?.Alpha > 0);
|
||||
AddUntilStep("wait for spinner visible", () => loader.LoadingSpinner?.Alpha > 0);
|
||||
AddStep("finish loading", () => loader.AllowLoad.Set());
|
||||
AddUntilStep("loaded", () => loader.Logo != null && loader.ScreenLoaded);
|
||||
AddUntilStep("logo gone", () => loader.Logo?.Alpha == 0);
|
||||
AddUntilStep("spinner gone", () => loader.LoadingSpinner?.Alpha == 0);
|
||||
AddUntilStep("loaded", () => loader.ScreenLoaded);
|
||||
AddUntilStep("not current", () => !loader.IsCurrentScreen());
|
||||
}
|
||||
|
||||
private class TestLoader : Loader
|
||||
{
|
||||
public readonly ManualResetEventSlim AllowLoad = new ManualResetEventSlim();
|
||||
|
||||
public OsuLogo Logo;
|
||||
public LoadingSpinner LoadingSpinner => this.ChildrenOfType<LoadingSpinner>().FirstOrDefault();
|
||||
private TestScreen screen;
|
||||
|
||||
public bool ScreenLoaded => screen.IsCurrentScreen();
|
||||
|
||||
protected override void LogoArriving(OsuLogo logo, bool resuming)
|
||||
{
|
||||
Logo = logo;
|
||||
base.LogoArriving(logo, resuming);
|
||||
}
|
||||
|
||||
protected override OsuScreen CreateLoadableScreen() => screen = new TestScreen();
|
||||
protected override ShaderPrecompiler CreateShaderPrecompiler() => new TestShaderPrecompiler(AllowLoad);
|
||||
|
@ -54,7 +54,8 @@ namespace osu.Game.Tests.Visual.Online
|
||||
.Select(index => new Channel(new User())
|
||||
{
|
||||
Name = $"Channel no. {index}",
|
||||
Topic = index == 3 ? null : $"We talk about the number {index} here"
|
||||
Topic = index == 3 ? null : $"We talk about the number {index} here",
|
||||
Type = index % 2 == 0 ? ChannelType.PM : ChannelType.Temporary
|
||||
})
|
||||
.ToList();
|
||||
}
|
||||
@ -100,28 +101,11 @@ namespace osu.Game.Tests.Visual.Online
|
||||
AddAssert("Channel selector was closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestCloseChannelWhileSelectorClosed()
|
||||
{
|
||||
AddStep("Join channel 1", () => channelManager.JoinChannel(channel1));
|
||||
AddStep("Join channel 2", () => channelManager.JoinChannel(channel2));
|
||||
|
||||
AddStep("Switch to channel 2", () => clickDrawable(chatOverlay.TabMap[channel2]));
|
||||
AddStep("Close channel 2", () => clickDrawable(((TestPrivateChannelTabItem)chatOverlay.TabMap[channel2]).CloseButton.Child));
|
||||
|
||||
AddAssert("Selector remained closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
|
||||
AddAssert("Current channel is channel 1", () => currentChannel == channel1);
|
||||
|
||||
AddStep("Close channel 1", () => clickDrawable(((TestPrivateChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
|
||||
|
||||
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestSearchInSelector()
|
||||
{
|
||||
AddStep("search for 'no. 2'", () => chatOverlay.ChildrenOfType<SearchTextBox>().First().Text = "no. 2");
|
||||
AddUntilStep("only channel 2 visible", () =>
|
||||
AddStep("Search for 'no. 2'", () => chatOverlay.ChildrenOfType<SearchTextBox>().First().Text = "no. 2");
|
||||
AddUntilStep("Only channel 2 visible", () =>
|
||||
{
|
||||
var listItems = chatOverlay.ChildrenOfType<ChannelListItem>().Where(c => c.IsPresent);
|
||||
return listItems.Count() == 1 && listItems.Single().Channel == channel2;
|
||||
@ -131,28 +115,28 @@ namespace osu.Game.Tests.Visual.Online
|
||||
[Test]
|
||||
public void TestChannelShortcutKeys()
|
||||
{
|
||||
AddStep("join 10 channels", () => channels.ForEach(channel => channelManager.JoinChannel(channel)));
|
||||
AddStep("close channel selector", () =>
|
||||
AddStep("Join channels", () => channels.ForEach(channel => channelManager.JoinChannel(channel)));
|
||||
AddStep("Close channel selector", () =>
|
||||
{
|
||||
InputManager.PressKey(Key.Escape);
|
||||
InputManager.ReleaseKey(Key.Escape);
|
||||
});
|
||||
AddUntilStep("wait for close", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
|
||||
AddUntilStep("Wait for close", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
|
||||
|
||||
for (int zeroBasedIndex = 0; zeroBasedIndex < 10; ++zeroBasedIndex)
|
||||
{
|
||||
var oneBasedIndex = zeroBasedIndex + 1;
|
||||
var targetNumberKey = oneBasedIndex % 10;
|
||||
var targetChannel = channels[zeroBasedIndex];
|
||||
AddStep($"press Alt+{targetNumberKey}", () => pressChannelHotkey(targetNumberKey));
|
||||
AddAssert($"channel #{oneBasedIndex} is selected", () => currentChannel == targetChannel);
|
||||
AddStep($"Press Alt+{targetNumberKey}", () => pressChannelHotkey(targetNumberKey));
|
||||
AddAssert($"Channel #{oneBasedIndex} is selected", () => currentChannel == targetChannel);
|
||||
}
|
||||
}
|
||||
|
||||
private Channel expectedChannel;
|
||||
|
||||
[Test]
|
||||
public void TestCloseChannelWhileActive()
|
||||
public void TestCloseChannelBehaviour()
|
||||
{
|
||||
AddUntilStep("Join until dropdown has channels", () =>
|
||||
{
|
||||
@ -160,8 +144,11 @@ namespace osu.Game.Tests.Visual.Online
|
||||
return true;
|
||||
|
||||
// Using temporary channels because they don't hide their names when not active
|
||||
Channel toAdd = new Channel { Name = $"test channel {joinedChannels.Count()}", Type = ChannelType.Temporary };
|
||||
channelManager.JoinChannel(toAdd);
|
||||
channelManager.JoinChannel(new Channel
|
||||
{
|
||||
Name = $"Channel no. {joinedChannels.Count() + 11}",
|
||||
Type = ChannelType.Temporary
|
||||
});
|
||||
|
||||
return false;
|
||||
});
|
||||
@ -176,6 +163,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
chatOverlay.ChannelTabControl.RemoveChannel(currentChannel);
|
||||
});
|
||||
AddAssert("Next channel selected", () => currentChannel == expectedChannel);
|
||||
AddAssert("Selector remained closed", () => chatOverlay.SelectionOverlayState == Visibility.Hidden);
|
||||
|
||||
// Depending on the window size, one more channel might need to be closed for the selectorTab to appear
|
||||
AddUntilStep("Close channels until selector visible", () =>
|
||||
@ -194,7 +182,7 @@ namespace osu.Game.Tests.Visual.Online
|
||||
expectedChannel = previousChannel;
|
||||
chatOverlay.ChannelTabControl.RemoveChannel(currentChannel);
|
||||
});
|
||||
AddAssert("Channel changed to previous", () => currentChannel == expectedChannel);
|
||||
AddAssert("Previous channel selected", () => currentChannel == expectedChannel);
|
||||
|
||||
// Standard channel closing
|
||||
AddStep("Switch to previous channel", () => chatOverlay.ChannelTabControl.SwitchTab(-1));
|
||||
@ -203,7 +191,38 @@ namespace osu.Game.Tests.Visual.Online
|
||||
expectedChannel = nextChannel;
|
||||
chatOverlay.ChannelTabControl.RemoveChannel(currentChannel);
|
||||
});
|
||||
AddAssert("Channel changed to next", () => currentChannel == expectedChannel);
|
||||
AddAssert("Next channel selected", () => currentChannel == expectedChannel);
|
||||
|
||||
// Selector reappearing after all channels closed
|
||||
AddUntilStep("Close all channels", () =>
|
||||
{
|
||||
if (!joinedChannels.Any())
|
||||
return true;
|
||||
|
||||
chatOverlay.ChannelTabControl.RemoveChannel(joinedChannels.Last());
|
||||
return false;
|
||||
});
|
||||
AddAssert("Selector is visible", () => chatOverlay.SelectionOverlayState == Visibility.Visible);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestChannelCloseButton()
|
||||
{
|
||||
AddStep("Join 2 channels", () =>
|
||||
{
|
||||
channelManager.JoinChannel(channel1);
|
||||
channelManager.JoinChannel(channel2);
|
||||
});
|
||||
|
||||
// PM channel close button only appears when active
|
||||
AddStep("Select PM channel", () => clickDrawable(chatOverlay.TabMap[channel2]));
|
||||
AddStep("Click PM close button", () => clickDrawable(((TestPrivateChannelTabItem)chatOverlay.TabMap[channel2]).CloseButton.Child));
|
||||
AddAssert("PM channel closed", () => !channelManager.JoinedChannels.Contains(channel2));
|
||||
|
||||
// Non-PM chat channel close button only appears when hovered
|
||||
AddStep("Hover normal channel tab", () => InputManager.MoveMouseTo(chatOverlay.TabMap[channel1]));
|
||||
AddStep("Click normal close button", () => clickDrawable(((TestChannelTabItem)chatOverlay.TabMap[channel1]).CloseButton.Child));
|
||||
AddAssert("All channels closed", () => !channelManager.JoinedChannels.Any());
|
||||
}
|
||||
|
||||
private void pressChannelHotkey(int number)
|
||||
|
@ -32,6 +32,16 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
typeof(SmoothCircularProgress)
|
||||
};
|
||||
|
||||
[Test]
|
||||
public void TestLowDRank()
|
||||
{
|
||||
var score = createScore();
|
||||
score.Accuracy = 0.2;
|
||||
score.Rank = ScoreRank.D;
|
||||
|
||||
addCircleStep(score);
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestDRank()
|
||||
{
|
||||
|
@ -3,10 +3,18 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using NUnit.Framework;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Extensions.Color4Extensions;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Testing;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osu.Game.Rulesets.Osu;
|
||||
using osu.Game.Rulesets.Osu.Mods;
|
||||
@ -23,6 +31,9 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
{
|
||||
public class TestSceneExpandedPanelMiddleContent : OsuTestScene
|
||||
{
|
||||
[Resolved]
|
||||
private RulesetStore rulesetStore { get; set; }
|
||||
|
||||
public override IReadOnlyList<Type> RequiredTypes => new[]
|
||||
{
|
||||
typeof(ExpandedPanelMiddleContent),
|
||||
@ -35,23 +46,36 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
typeof(TotalScoreCounter)
|
||||
};
|
||||
|
||||
public TestSceneExpandedPanelMiddleContent()
|
||||
[Test]
|
||||
public void TestMapWithKnownMapper()
|
||||
{
|
||||
Child = new Container
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Size = new Vector2(500, 700),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#444"),
|
||||
},
|
||||
new ExpandedPanelMiddleContent(createTestScore())
|
||||
}
|
||||
};
|
||||
var author = new User { Username = "mapper_name" };
|
||||
|
||||
AddStep("show example score", () => showPanel(createTestBeatmap(author), createTestScore()));
|
||||
|
||||
AddAssert("mapper name present", () => this.ChildrenOfType<OsuSpriteText>().Any(spriteText => spriteText.Text == "mapper_name"));
|
||||
}
|
||||
|
||||
[Test]
|
||||
public void TestMapWithUnknownMapper()
|
||||
{
|
||||
AddStep("show example score", () => showPanel(createTestBeatmap(null), createTestScore()));
|
||||
|
||||
AddAssert("mapped by text not present", () =>
|
||||
this.ChildrenOfType<OsuSpriteText>().All(spriteText => !containsAny(spriteText.Text, "mapped", "by")));
|
||||
}
|
||||
|
||||
private void showPanel(WorkingBeatmap workingBeatmap, ScoreInfo score)
|
||||
{
|
||||
Child = new ExpandedPanelMiddleContentContainer(workingBeatmap, score);
|
||||
}
|
||||
|
||||
private WorkingBeatmap createTestBeatmap(User author)
|
||||
{
|
||||
var beatmap = new TestBeatmap(rulesetStore.GetRuleset(0));
|
||||
beatmap.Metadata.Author = author;
|
||||
|
||||
return new TestWorkingBeatmap(beatmap);
|
||||
}
|
||||
|
||||
private ScoreInfo createTestScore() => new ScoreInfo
|
||||
@ -76,5 +100,31 @@ namespace osu.Game.Tests.Visual.Ranking
|
||||
{ HitResult.Great, 300 },
|
||||
}
|
||||
};
|
||||
|
||||
private bool containsAny(string text, params string[] stringsToMatch) => stringsToMatch.Any(text.Contains);
|
||||
|
||||
private class ExpandedPanelMiddleContentContainer : Container
|
||||
{
|
||||
[Cached]
|
||||
private Bindable<WorkingBeatmap> workingBeatmap { get; set; }
|
||||
|
||||
public ExpandedPanelMiddleContentContainer(WorkingBeatmap beatmap, ScoreInfo score)
|
||||
{
|
||||
workingBeatmap = new Bindable<WorkingBeatmap>(beatmap);
|
||||
|
||||
Anchor = Anchor.Centre;
|
||||
Origin = Anchor.Centre;
|
||||
Size = new Vector2(500, 700);
|
||||
Children = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both,
|
||||
Colour = Color4Extensions.FromHex("#444"),
|
||||
},
|
||||
new ExpandedPanelMiddleContent(score)
|
||||
};
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user