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Allow user choice of the quick retry hotkey
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@ -37,7 +37,8 @@ namespace osu.Game.Input.Bindings
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public IEnumerable<KeyBinding> InGameKeyBindings => new[]
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{
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new KeyBinding(InputKey.Space, GlobalAction.SkipCutscene)
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new KeyBinding(InputKey.Space, GlobalAction.SkipCutscene),
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new KeyBinding(InputKey.Tilde, GlobalAction.QuickRetry)
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};
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protected override IEnumerable<Drawable> KeyBindingInputQueue =>
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@ -65,6 +66,8 @@ namespace osu.Game.Input.Bindings
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// In-Game Keybindings
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[Description("Skip Cutscene")]
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SkipCutscene
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SkipCutscene,
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[Description("Quick Retry (Hold)")]
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QuickRetry,
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}
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}
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