diff --git a/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs b/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs index f7042991ac..1ce84289b2 100644 --- a/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs +++ b/osu.Game/Screens/Backgrounds/BackgroundScreenBeatmap.cs @@ -4,6 +4,7 @@ using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Textures; +using osu.Framework.Graphics.Transforms; using OpenTK; using osu.Game.Beatmaps; using osu.Game.Graphics.Backgrounds; @@ -53,7 +54,7 @@ namespace osu.Game.Screens.Backgrounds Beatmap = beatmap; } - public void BlurTo(Vector2 sigma, double duration, Easing easing = Easing.None) + public TransformSequence BlurTo(Vector2 sigma, double duration, Easing easing = Easing.None) => background?.BlurTo(blurTarget = sigma, duration, easing); public override bool Equals(BackgroundScreen other)