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Make Apply virtual to further simplify application process
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@ -75,7 +75,7 @@ namespace osu.Game.Rulesets.Judgements
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this.Delay(FadeOutDelay).FadeOut(400);
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}
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public void Apply([NotNull] JudgementResult result, [CanBeNull] DrawableHitObject judgedObject)
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public virtual void Apply([NotNull] JudgementResult result, [CanBeNull] DrawableHitObject judgedObject)
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{
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Result = result;
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JudgedObject = judgedObject;
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