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Automated #nullable processing
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@ -5,8 +5,6 @@ using osu.Framework.Allocation;
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using osu.Game.Graphics;
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using osu.Game.Resources.Localisation.Web;
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#nullable enable
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namespace osu.Game.Overlays.BeatmapSet
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{
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public class SpotlightBeatmapBadge : BeatmapBadge
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