Automated #nullable processing

This commit is contained in:
Dan Balasescu
2022-06-17 16:37:17 +09:00
parent 968640c951
commit f8830c6850
3500 changed files with 6556 additions and 447 deletions

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System;
using System.Collections.Generic;
using System.Diagnostics;

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System.Diagnostics;
using System.IO;
using System.Linq;

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@ -8,8 +8,6 @@ using NUnit.Framework;
using osu.Game.Beatmaps;
using osu.Game.Database;
#nullable enable
namespace osu.Game.Tests.Database
{
[TestFixture]

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using System.IO;
using System.Linq;

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@ -12,8 +12,6 @@ using osu.Game.Beatmaps;
using osu.Game.Database;
using Realms;
#nullable enable
namespace osu.Game.Tests.Database
{
public class RealmLiveTests : RealmTest

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@ -1,8 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable enable
using System;
using System.Collections.Generic;
using System.Linq;

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@ -15,8 +15,6 @@ using osu.Game.IO;
using osu.Game.Models;
using osu.Game.Rulesets;
#nullable enable
namespace osu.Game.Tests.Database
{
[TestFixture]

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Linq;
using NUnit.Framework;
using osu.Game.Rulesets;

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@ -1,6 +1,8 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.Collections.Generic;
using System.IO;