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Update existing function type rather than adding an override
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@ -14,13 +14,13 @@ namespace osu.Game.Rulesets.Catch.Tests
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protected override void LoadComplete()
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{
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AddStep("fruit changes visual and hyper", () => SetContents(() => new TestDrawableCatchHitObjectSpecimen(new DrawableFruit(new Fruit
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AddStep("fruit changes visual and hyper", () => SetContents(_ => new TestDrawableCatchHitObjectSpecimen(new DrawableFruit(new Fruit
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{
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IndexInBeatmapBindable = { BindTarget = indexInBeatmap },
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HyperDashBindable = { BindTarget = hyperDash },
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}))));
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AddStep("droplet changes hyper", () => SetContents(() => new TestDrawableCatchHitObjectSpecimen(new DrawableDroplet(new Droplet
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AddStep("droplet changes hyper", () => SetContents(_ => new TestDrawableCatchHitObjectSpecimen(new DrawableDroplet(new Droplet
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{
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HyperDashBindable = { BindTarget = hyperDash },
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}))));
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