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Update existing function type rather than adding an override
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@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
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[BackgroundDependencyLoader]
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private void load()
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{
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AddStep("Drum roll", () => SetContents(() =>
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AddStep("Drum roll", () => SetContents(_ =>
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{
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var hoc = new ScrollingHitObjectContainer();
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@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
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return hoc;
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}));
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AddStep("Drum roll (strong)", () => SetContents(() =>
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AddStep("Drum roll (strong)", () => SetContents(_ =>
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{
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var hoc = new ScrollingHitObjectContainer();
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