Update existing function type rather than adding an override

This commit is contained in:
Dean Herbert
2021-06-02 16:04:53 +09:00
parent 7c6400735f
commit f8ae70e562
34 changed files with 117 additions and 129 deletions

View File

@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
[BackgroundDependencyLoader]
private void load()
{
AddStep("Drum roll", () => SetContents(() =>
AddStep("Drum roll", () => SetContents(_ =>
{
var hoc = new ScrollingHitObjectContainer();
@ -40,7 +40,7 @@ namespace osu.Game.Rulesets.Taiko.Tests.Skinning
return hoc;
}));
AddStep("Drum roll (strong)", () => SetContents(() =>
AddStep("Drum roll (strong)", () => SetContents(_ =>
{
var hoc = new ScrollingHitObjectContainer();