Update existing function type rather than adding an override

This commit is contained in:
Dean Herbert
2021-06-02 16:04:53 +09:00
parent 7c6400735f
commit f8ae70e562
34 changed files with 117 additions and 129 deletions

View File

@ -77,7 +77,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{
AddStep("create overlay", () =>
{
SetContents(() =>
SetContents(_ =>
{
hudOverlay = new HUDOverlay(null, Array.Empty<Mod>());