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Clear result when freeing pooled hitobject
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@ -285,6 +285,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
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OnFree(HitObject);
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OnFree(HitObject);
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HitObject = null;
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HitObject = null;
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Result = null;
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lifetimeEntry = null;
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lifetimeEntry = null;
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hasHitObjectApplied = false;
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hasHitObjectApplied = false;
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