Improve song select display on ultrawide displays (or when UI scale is set low)

This commit is contained in:
Dean Herbert
2020-01-23 20:03:52 +09:00
parent f5b280971f
commit f8cb898516
2 changed files with 82 additions and 37 deletions

View File

@ -33,7 +33,7 @@ namespace osu.Game.Screens.Select
{
private const float shear_width = 36.75f;
private static readonly Vector2 wedged_container_shear = new Vector2(shear_width / SongSelect.WEDGED_CONTAINER_SIZE.Y, 0);
private static readonly Vector2 wedged_container_shear = new Vector2(shear_width / SongSelect.WEDGE_HEIGHT, 0);
private readonly IBindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();