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Improve song select display on ultrawide displays (or when UI scale is set low)
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@ -33,7 +33,7 @@ namespace osu.Game.Screens.Select
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{
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private const float shear_width = 36.75f;
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private static readonly Vector2 wedged_container_shear = new Vector2(shear_width / SongSelect.WEDGED_CONTAINER_SIZE.Y, 0);
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private static readonly Vector2 wedged_container_shear = new Vector2(shear_width / SongSelect.WEDGE_HEIGHT, 0);
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private readonly IBindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
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