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Merge branch 'master' into always-scroll-to-selection
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@ -384,7 +384,7 @@ namespace osu.Game.Screens.Select
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColour.FromHex(@"441288"),
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Colour = Color4Extensions.FromHex(@"441288"),
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Icon = FontAwesome.Solid.Square,
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Rotation = 45,
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},
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@ -394,7 +394,7 @@ namespace osu.Game.Screens.Select
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Origin = Anchor.Centre,
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RelativeSizeAxes = Axes.Both,
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Scale = new Vector2(0.8f),
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Colour = OsuColour.FromHex(@"f7dd55"),
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Colour = Color4Extensions.FromHex(@"f7dd55"),
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Icon = statistic.Icon,
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},
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}
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@ -4,6 +4,7 @@
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using System;
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Colour;
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using osu.Framework.Graphics.Containers;
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@ -69,8 +70,8 @@ namespace osu.Game.Screens.Select.Carousel
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{
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TriangleScale = 2,
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RelativeSizeAxes = Axes.Both,
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ColourLight = OsuColour.FromHex(@"3a7285"),
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ColourDark = OsuColour.FromHex(@"123744")
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ColourLight = Color4Extensions.FromHex(@"3a7285"),
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ColourDark = Color4Extensions.FromHex(@"123744")
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},
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new FillFlowContainer
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{
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