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Merge branch 'master' into mania-hitexplosion-skinning
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@ -2,10 +2,13 @@
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Collections.Generic;
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using osu.Game.Beatmaps.Formats;
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using osuTK.Graphics;
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namespace osu.Game.Skinning
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{
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public class LegacyManiaSkinConfiguration
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public class LegacyManiaSkinConfiguration : IHasCustomColours
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{
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/// <summary>
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/// Conversion factor from converting legacy positioning values (based in x480 dimensions) to x768.
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@ -19,6 +22,8 @@ namespace osu.Game.Skinning
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public readonly int Keys;
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public Dictionary<string, Color4> CustomColours { get; set; } = new Dictionary<string, Color4>();
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public readonly float[] ColumnLineWidth;
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public readonly float[] ColumnSpacing;
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public readonly float[] ColumnWidth;
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