Refactor HitWindows for legibility

This commit is contained in:
Dean Herbert
2019-09-06 15:24:00 +09:00
parent fbdef97498
commit f925e781a9
57 changed files with 225 additions and 199 deletions

View File

@ -16,6 +16,10 @@ namespace osu.Game.Rulesets.Scoring
/// <summary>
/// Indicates that the object has been judged as a miss.
/// </summary>
/// <remarks>
/// This miss window should determine how early a hit can be before it is considered for judgement (as opposed to being ignored as
/// "too far in the future). It should also define when a forced miss should be triggered (as a result of no user input in time).
/// </remarks>
[Description(@"Miss")]
Miss,