Refactor HitWindows for legibility

This commit is contained in:
Dean Herbert
2019-09-06 15:24:00 +09:00
parent fbdef97498
commit f925e781a9
57 changed files with 225 additions and 199 deletions

View File

@ -105,7 +105,7 @@ namespace osu.Game.Rulesets.Taiko.Objects.Drawables
validActionPressed = false;
UnproxyContent();
this.Delay(HitObject.HitWindows.HalfWindowFor(HitResult.Miss)).Expire();
this.Delay(HitObject.HitWindows.WindowFor(HitResult.Miss)).Expire();
break;
case ArmedState.Miss: