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Fix typo and whitespace.
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@ -7,12 +7,12 @@ using osu.Game.Rulesets.Osu.Objects;
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namespace osu.Game.Rulesets.Osu.OsuDifficulty.Preprocessing
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{
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public class OsuDifficulyBeatmap : IEnumerable<OsuDifficultyHitObject>
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public class OsuDifficultyBeatmap : IEnumerable<OsuDifficultyHitObject>
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{
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IEnumerator<OsuDifficultyHitObject> difficultyObjects;
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private Queue<OsuDifficultyHitObject> onScreen = new Queue<OsuDifficultyHitObject>();
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public OsuDifficulyBeatmap(List<OsuHitObject> objects)
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public OsuDifficultyBeatmap(List<OsuHitObject> objects)
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{
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// Sort HitObjects by StartTime - they are not correctly ordered in some cases.
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// This should probably happen before the objects reach the difficulty calculator.
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