Improve overall visual clarity and explosion effects

This commit is contained in:
Dean Herbert
2018-06-07 14:27:59 +09:00
parent dff4b360b7
commit f9449e841a
8 changed files with 44 additions and 62 deletions

View File

@ -64,9 +64,9 @@ namespace osu.Game.Rulesets.Mania.UI
{
Name = "Background Gradient Overlay",
RelativeSizeAxes = Axes.Both,
// Height = 0.5f, (doesn't work)
// Anchor = Anchor.BottomLeft,
// Origin = Anchor.BottomLeft,
Height = 0.5f,
Anchor = Anchor.TopLeft,
Origin = Anchor.TopLeft,
Blending = BlendingMode.Additive,
Alpha = 0
},
@ -193,7 +193,7 @@ namespace osu.Game.Rulesets.Mania.UI
accentColour = value;
background.Colour = accentColour;
backgroundOverlay.Colour = ColourInfo.GradientVertical(accentColour.Opacity(0.3f), accentColour.Opacity(0));
backgroundOverlay.Colour = ColourInfo.GradientVertical(accentColour.Opacity(0.6f), accentColour.Opacity(0));
hitTargetBar.EdgeEffect = new EdgeEffectParameters
{