mirror of
https://github.com/osukey/osukey.git
synced 2025-08-06 16:13:57 +09:00
Switch multiplayer back to messagepack
This commit is contained in:
@ -39,7 +39,7 @@ namespace osu.Game.Online.Multiplayer
|
|||||||
{
|
{
|
||||||
// Importantly, we are intentionally not using MessagePack here to correctly support derived class serialization.
|
// Importantly, we are intentionally not using MessagePack here to correctly support derived class serialization.
|
||||||
// More information on the limitations / reasoning can be found in osu-server-spectator's initialisation code.
|
// More information on the limitations / reasoning can be found in osu-server-spectator's initialisation code.
|
||||||
connector = api.GetHubConnector(nameof(OnlineMultiplayerClient), endpoint, false);
|
connector = api.GetHubConnector(nameof(OnlineMultiplayerClient), endpoint);
|
||||||
|
|
||||||
if (connector != null)
|
if (connector != null)
|
||||||
{
|
{
|
||||||
|
Reference in New Issue
Block a user