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Replace usage of TimeoutAttribute
to fix beatmap conversion test failures
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@ -14,7 +14,6 @@ using osu.Game.Tests.Beatmaps;
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namespace osu.Game.Rulesets.Mania.Tests
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{
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[TestFixture]
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[Timeout(10000)]
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public class ManiaBeatmapConversionTest : BeatmapConversionTest<ManiaConvertMapping, ConvertValue>
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{
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protected override string ResourceAssembly => "osu.Game.Rulesets.Mania";
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