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Fix DrawableHoldNote retaining hit states through applications
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@ -13,6 +13,7 @@ using osu.Game.Rulesets.Objects.Drawables;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.Scoring;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Rulesets.UI.Scrolling;
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using osu.Game.Skinning;
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using osu.Game.Skinning;
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using osuTK;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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namespace osu.Game.Rulesets.Mania.Objects.Drawables
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{
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{
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@ -114,6 +115,16 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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});
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});
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}
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}
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protected override void OnApply()
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{
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base.OnApply();
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sizingContainer.Size = Vector2.One;
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HoldStartTime = null;
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HoldBrokenTime = null;
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releaseTime = null;
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}
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protected override void AddNestedHitObject(DrawableHitObject hitObject)
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protected override void AddNestedHitObject(DrawableHitObject hitObject)
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{
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{
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base.AddNestedHitObject(hitObject);
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base.AddNestedHitObject(hitObject);
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