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Add scrolling gameplay visualisation mode to latency certifier
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@ -36,6 +36,12 @@ namespace osu.Game.Tests.Visual.Settings
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AddStep("set visual mode to circles", () => latencyCertifier.VisualMode.Value = LatencyVisualMode.CircleGameplay);
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}
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[Test]
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public void TestScrollingGameplay()
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{
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AddStep("set visual mode to scrolling", () => latencyCertifier.VisualMode.Value = LatencyVisualMode.ScrollingGameplay);
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}
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[Test]
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public void TestCycleVisualModes()
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{
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