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Use consistent terminology format
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@ -145,7 +145,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
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public event Action<DrawableHitObject, ArmedState> ApplyCustomUpdateState;
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/// <summary>
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/// Plays all the hitsounds for this <see cref="DrawableHitObject"/>.
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/// Plays all the hit sounds for this <see cref="DrawableHitObject"/>.
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/// </summary>
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public void PlaySamples() => Samples?.Play();
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