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Reduce scale effect slightly (was feeling too bouncy)
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@ -158,7 +158,7 @@ namespace osu.Game.Graphics.UserInterface
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protected override bool OnMouseDown(MouseDownEvent e)
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protected override bool OnMouseDown(MouseDownEvent e)
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{
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{
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Content.ScaleTo(0.8f, 2000, Easing.OutQuint);
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Content.ScaleTo(0.9f, 2000, Easing.OutQuint);
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return base.OnMouseDown(e);
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return base.OnMouseDown(e);
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}
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}
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