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Add accessibility to realm factory via IStorageResourceProvider
We might need to rename this class..
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@ -4,6 +4,7 @@
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using osu.Framework.Audio;
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using osu.Framework.Graphics.Textures;
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using osu.Framework.IO.Stores;
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using osu.Game.Database;
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namespace osu.Game.IO
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{
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@ -24,6 +25,11 @@ namespace osu.Game.IO
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/// </summary>
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IResourceStore<byte[]> Resources { get; }
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/// <summary>
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/// Access realm.
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/// </summary>
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RealmContextFactory RealmContextFactory { get; }
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/// <summary>
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/// Create a texture loader store based on an underlying data store.
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/// </summary>
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