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Add accessibility to realm factory via IStorageResourceProvider
We might need to rename this class..
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@ -14,6 +14,7 @@ using osu.Framework.Testing;
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using osu.Framework.Timing;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.Formats;
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using osu.Game.Database;
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using osu.Game.IO;
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using osu.Game.Models;
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using osu.Game.Rulesets;
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@ -118,6 +119,7 @@ namespace osu.Game.Tests.Beatmaps
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public IResourceStore<byte[]> Files => userSkinResourceStore;
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public new IResourceStore<byte[]> Resources => base.Resources;
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public IResourceStore<TextureUpload> CreateTextureLoaderStore(IResourceStore<byte[]> underlyingStore) => null;
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RealmContextFactory IStorageResourceProvider.RealmContextFactory => null;
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#endregion
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