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Update with keybinding changes
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@ -218,9 +218,9 @@ namespace osu.Game.Screens.Menu
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return base.OnKeyDown(e);
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}
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public bool OnPressed(GlobalAction action)
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public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
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{
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switch (action)
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switch (e.Action)
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{
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case GlobalAction.Back:
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return goBack();
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@ -234,7 +234,7 @@ namespace osu.Game.Screens.Menu
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}
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}
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public void OnReleased(GlobalAction action)
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public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
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{
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}
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