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Update with keybinding changes
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@ -7,6 +7,7 @@ using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Bindings;
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using osu.Framework.Input.Events;
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using osu.Game.Rulesets.Mania.Skinning.Default;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Rulesets.Objects.Drawables;
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@ -253,12 +254,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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HoldBrokenTime = Time.Current;
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}
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public bool OnPressed(ManiaAction action)
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public bool OnPressed(KeyBindingPressEvent<ManiaAction> e)
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{
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if (AllJudged)
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return false;
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if (action != Action.Value)
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if (e.Action != Action.Value)
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return false;
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// do not run any of this logic when rewinding, as it inverts order of presses/releases.
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@ -288,12 +289,12 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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isHitting.Value = true;
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}
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public void OnReleased(ManiaAction action)
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public void OnReleased(KeyBindingReleaseEvent<ManiaAction> e)
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{
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if (AllJudged)
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return;
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if (action != Action.Value)
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if (e.Action != Action.Value)
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return;
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// do not run any of this logic when rewinding, as it inverts order of presses/releases.
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