Fix drag breaking if scrolling while dragging

This commit is contained in:
smoogipoo
2018-11-26 16:08:56 +09:00
parent 60ffad169f
commit f9f300b215
6 changed files with 69 additions and 13 deletions

View File

@ -180,7 +180,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
private void onSelectionRequested(SelectionBlueprint blueprint, InputState state) => selectionHandler.HandleSelectionRequested(blueprint, state);
private void onDragRequested(DragEvent dragEvent) => selectionHandler.HandleDrag(dragEvent);
private void onDragRequested(SelectionBlueprint blueprint, DragEvent dragEvent) => selectionHandler.HandleDrag(blueprint, dragEvent);
private class SelectionBlueprintContainer : Container<SelectionBlueprint>
{