Add statefulness to MenuCursor.

This commit is contained in:
Dean Herbert
2017-03-16 23:58:36 +09:00
parent 7110ab8e17
commit f9f31ca092
7 changed files with 40 additions and 10 deletions

View File

@ -24,6 +24,8 @@ namespace osu.Game.Screens
protected new OsuGameBase Game => base.Game as OsuGameBase;
internal virtual bool HasLocalCursorDisplayed => false;
private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
public WorkingBeatmap Beatmap