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Refactor colors to palette based design
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@ -46,7 +46,7 @@ namespace osu.Game.Graphics.UserInterface
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leftBox = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = OsuColor.BackButtonLeft,
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Colour = OsuColour.PinkDark,
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Shear = new Vector2(shear, 0),
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},
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icon = new TextAwesome
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@ -67,7 +67,7 @@ namespace osu.Game.Graphics.UserInterface
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{
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rightBox = new Box
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{
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Colour = OsuColor.BackButtonRight,
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Colour = OsuColour.Pink,
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Origin = Anchor.TopLeft,
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Anchor = Anchor.TopLeft,
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RelativeSizeAxes = Axes.Both,
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@ -12,7 +12,7 @@ namespace osu.Game.Graphics.UserInterface
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public OsuButton()
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{
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Height = 25;
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Colour = OsuColor.Button;
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Colour = OsuColour.BlueDark;
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}
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}
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}
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