Refactor colors to palette based design

This commit is contained in:
Drew DeVault
2017-01-12 16:38:27 -05:00
parent c222be05c0
commit fa007e632d
26 changed files with 150 additions and 155 deletions

View File

@ -53,7 +53,7 @@ namespace osu.Game.Overlays.Toolbar
EdgeEffect = new EdgeEffect
{
Type = EdgeEffectType.Glow,
Colour = OsuColor.ToolbarModeButtonIconActiveGlow,
Colour = new Color4(255, 194, 224, 100),
Radius = 15,
Roundness = 15,
},