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Refactor colors to palette based design
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@ -53,7 +53,7 @@ namespace osu.Game.Overlays.Toolbar
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EdgeEffect = new EdgeEffect
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{
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Type = EdgeEffectType.Glow,
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Colour = OsuColor.ToolbarModeButtonIconActiveGlow,
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Colour = new Color4(255, 194, 224, 100),
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Radius = 15,
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Roundness = 15,
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},
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